The Jedi's Fate

At the Hangar

The PCs draw their gear and make their way to the hangar of the Jedi Temple.

>>Screen Wipe: Cut To The Hangar<<

Your group makes its way to the Hangar of the Jedi Temple. You are greeted by a sight that makes your heart sink. Jedi Stryker and an astromech droid (R7-D9) are standing at the bottom of the boarding ramp of a ship that, even from this distance, looks run-down at best. As you walk up, Stryker says, “I think they’ve given us the oldest ship they have. I had to look it up – it’s a Barloz class freighter. I think this ship might have flown in the Clone Wars; at least its registry dates back that far. It didn’t even have a recorded name. Maybe that’s why they issued us an astromech, when…er…in case something breaks down.” He motions to the squat droid, who whistles with an obviously pointed retort.

R7_negtd.jpg

Stryker responds, “Oh yeah. This thing doesn’t even have a working navi-computer. So Ar-seven here has our jumps in his memory. All of a sudden, spending two weeks in a jungle wilderness doesn’t sound so bad does it? It’s probably safer than hyperspace on this thing.” Ar-seven whistles again, adding several staccato chirps. Stryker says, “Yes, Ar-seven, I’m sure your pre-flight check was properly thorough.” Turning to your group, Stryker says, “Well then, let’s get on board and get our gear stowed. As slow as this thing is, we’ve got several days ahead of us in hyperspace.”

Screen Wipe: Cut to Deep Space
A silent star-scape watches as a very weathered Barloz class freighter exits hyperspace. As the sub-light engines engage, the ship rights itself in a slow roll.

Barloz-class_Medium_Freighter.png

Cut to the Cockpit

Jedi Knight Stryker is at the controls, with Ar-seven in the co-pilot’s position. The sound of aged sub-light engines straining to move the ship is more audible than normal. Stryker views the scanner and says, “Ar-seven, I can’t find Yavin 4 on the scope. In fact, I can’t find any planet at all. Did we have some sort of hyperspace mishap…?” thinking to himself, “It wouldn’t surprise me; I’m amazed this thing can fly at all. What was the Council of Training thinking giving us this heap? Or did you just mess up the astrogation…again?” The droid retorts with some pointed chirps, followed by some additional astromech squeals. Stryker says, “Okay. Just settle down and I’ll get them in here.” Over the intercom, Stryker calls the other occupants of the ship into the cockpit. It’s a little crowded, but they manage. The droid then rotates his dome, pointing his holo-projector to the center of the room. Beams of light jump from the projector. The hologram is a recording of Jedi Master Cilghal. In her gravelly voice, she says, “Greetings Jedi Stryker and Padawans. I apologize in advance for the deception regarding your current situation. Unfortunately, recent events have made it quite necessary. Your current situation is not a mishap, or a miscalculation.” Ar-seven interjects a whistle of self-righteous indignation, as the holo-recording continues. “Your Ar-seven droid was programmed with these astrogation coordinates. They have taken you to a location in deep space, well away from any system. We are aware how dangerous this is, and the Council apologizes; but desperate times call for desperate measures. You are to remain on station, in utmost communication silence, until provided with additional instructions. Unfortunately, lest even this recording falls into the wrong hands, I can’t give you any additional information at this time. All I can tell you is that all will be clear soon. I wish you great success on your coming mission. May the Force be with you.” With that the recording abruptly ends.

View
A Meeting

The next day (near as any of you can tell), a ship suddenly appears, dropping out of hyperspace.

Jade_Shadow.jpg

It’s type is unfamiliar to anyone on board, however, all present immediately feel the presence of someone very strong in the Force. A youthful voice speaks across the hailing frequency, “Barloz-class freighter, this is the Jade Shadow, requesting permission to dock.” Stryker responds in the affirmative, and in a short time, a docking tube is set in place.

The air lock door opens, and in walks Ben Skywalker, followed by Grand Master Luke Skywalker.

LukeSkywalkerNEGTC.jpg

As soon as Ben sees Stryker, he smiles and says, “Togar!”
Stryker replies, “Ben Skywalker! It’s been a long time!”
“Yes, it has. And congratulations on passing your trials.”
“Thanks. It sure took me long enough.”
“It’s all the will of the Force, right?”
“Yeah.”
Smiling, the two men shake hands and embrace.

After greetings, you all take seats in the lounge area. Master Skywalker says, “I know this all might be confusing for you. Let me assure you that this deception was done under my own orders. As you are no doubt aware, I am officially unable to contact the Jedi Order. However, if we happen to accidentally come across one another in space, there’s nothing wrong with a little conversation.” He flashes one of his disarming farm-boy smiles. “I have arranged for you to be here because I need your help. I handpicked each of you for this special mission. You are Padawans, under the supervision of our most junior Jedi Knight.” He nods to Stryker. “So the likelihood of you being tracked, or even noticed by the Galactic Alliance is remote. That’s the reason you were given such an old looking ship; I hope it’s not too uncomfortable. And I assure you that she’s perfectly reliable. Also, you each have particular backgrounds that are well suited for what I’m asking. Ben and I will be using our…’time away’…to explore possible reasons for the recent behavior of Jedi Horn. To do this, we will be consulting with other Force traditions. However, we don’t have the time or resources to consult with them all. That’s where you come in. Your actual mission on this journey is to travel to Felucia – a planet we can’t go to since it’s in the GA. There you will consult the Shamans of the Jungle Felucians to gain insight to the Force from them – especially regarding the sort of behavior that we’ve seen from Jedi Horn. This is why I selected both you Degaine Vel, and you Thaymusyn Zayy; you both have diverse experiences with the Force. This may help you with your interactions with the Felucians. And you Tyrell Naasen, are very learned regarding the customs and behaviors of many sentient beings. Finally, Jjak Halcyon, you are here to keep this group safe. You are close to your Jedi Trials, and it’s no secret that you are considered by some to be the most capable duelist of all the Padawans in the temple. So you are the best protection this group could have who the Gallactic Alliance might not notice too much. Your master, Jedi Kros, sends his regards and apologies for not being able to accompany you; he would have been too easily spotted, of course. Still, he is confident that you will succeed in your duties, as am I.”

“To help you on your mission, we’ve brought you a few things.” He produces a small metal cargo box and opens it. “Here is a false transponder borrowed from the Jade Shadow. This way, the GA won’t register your arrival in Felucia. As far as they know, you’re in survival training in the remote parts of Yavin. Also, here is a credit chip with 10,000 credits.” He hands the chip to Stryker. “I wish I could provide more. Hopefully this will be enough to secure the provisions, equipment, and vehicles you’ll need. Also, here is a surveillance tagger. The receiver is in the possession of Master Cilghal. You can use this as a sort of emergency distress call. However, activate this only as a last resort; use of this tagger will essentially end your mission, since any response by the Order will reveal your activities to the GA.”

“Finally, as you know the Jedi Order has been under a great deal of scrutiny from the GA as of late. Therefore, you should try to avoid revealing your identity as Jedi while in any civilized locale. This mission should be kept a secret, and we don’t want GA Intelligence learning anything of this. Therefore, you’ll want some sort of cover story; I’ll leave that up to you.”

Master Skywalker then stands and says, “I can’t stress enough the importance of this mission. The fate of the Jedi might hinge on your success, as well as ours. Do you have any questions?”

View
Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.